For instance, the below represents my Mindthief’s Attack Modifier Deck at the moment. I think, and this is the hypothesis going forward without having worked the mathematics out yet – I think the best way to develop the character decks is to put in as many cards as you take out. Leveling Up The Gloomhaven Attack Modifier Decks I know what the Mindthief deck is like because I play it, however, the other decks are more of a representation. Please note: When discussing actual decks the diagrams in this article are purely theoretical from this moment on. As players, it is in your interest to level up and get perk points (through the mission goals) in order to dilute that deck, remove bad cards, and put better cards in. Those are, to be completely honest, average odds – there are just as high odds drawing a good card as a bad one. Alternatively, 7 cards in every 20 pulled will be a negative or positive card, with 6 cards out of every 20 being neutral. What this means is 1 card in every 20 pulled will be any specific special, or there will be 4 cards in every twenty that mean you pull any type of special. This means your odds are the following, to begin with: To display this graphically, the deck looks like this: Every character has the same base modifier deck to begin the game with. So, with that in mind, let’s look at the odds for the Gloomhaven attack modifier cards and, more importantly, what can be done to beat them? Gloomhaven Attack Modifier Cards – What Are The Odds?įirst thing is first. I also gave money to the Church/Sanctuary (or whatever it is called) giving me two additional “2x” cards. I have a modifier deck of 20 cards, whereas the Scoundrel has 18. We have both had perks, adding and taking cards from our modifier deck. Our Level 3 Mindthief (me) drew four “2x” cards throughout the game.Our Level 2 Scoundrel drew three “Null” cards throughout the game.Today I thought we would do a bit of math to try and explain them. That being said, a few unusual things happened throughout the game, and they all focus on the Gloomhaven Attack Modifier cards. This meant that if we had managed to get one or two characters to have one extra turn then we may have won. I won’t tell you which one, for spoiler reasons, but rather irritatingly we all either died or ran out of stamina when the main bad guy we needed to beat only had 8 health left. A couple of weeks ago, my gaming group and I tried, and failed, to beat a Gloomhaven scenario for the second time.
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